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Integrated MC Reviews
The true definition of Minecraft 2.0
The modpack has an idea and a goal, which it executes nearly perfectly. An aim to make every mod play its role and achieving exactly that with this pack.
The player can choose their own pace of progression, but if they’re unsure, they can always look at the extensive boss list to see, where to go next. Tho the boss list does have a few questionable entries
Combat is refined using the Better Combat mod and a few mods that add a large assortment of weapons, plus several mods having in-built integrations for said combat mod. The combat fits very well into practically any fight.
There’s enough to do for any type of player, no matter if you prefer building, exploration, adventure, magic or combat, there’s a bit for everyone
As per the modpack’s goal, every mod truly feels like a necessary part with their own representation and cross-integration, allowing players to learn something about the featured mods. Although do keep in mind that some mechanics of many mods have been changed.
There are tons of quests to complete, including the Rumors and Village Quests questlines, which embark you on different, well-written stories!
The pack performs well even on lower-end devices, but extensive machines with Create can still tank some frames.
Almost Perfect
A vanilla+/RPG pack where everything actually just works.
**Progression**
Not perfect, there are still enemies that 1 shot you in the early game, but they are rare enough that you learn to avoid them pretty quickly. That said, I would recommend playing with KeepInventory on.
The magic progression ties very well into exploration and mining. Some structures contain amazing loot that will make parts of magic progression a breeze. But you still need some gear to tackle most of them.
Currently stuck trying to find Hoglins in the Nether, as their skin is an important progression item, but they seem to spawn very rarely.
The questbook is well written and does a pretty good job guiding the player. Many items have helpful tooltips that explain how they work, but I would like more of that, since some of the ones that lack explanations anywhere in the pack are also lacking documentation online. Like the weird charms that don’t go in charm slots, still no idea what those do.
I love how End Remastered, YUNGs Better structures, and Alex’s Caves all enhance the exploration as well. Definitely install Horseman and Passable Foliage if you plan on using horses for anything.
I still hate Create, but the pack doesn’t force you to use it *that* much so far. And you can’t remove Create, since it is one of the core mods the pack is built around (it is “integrated” into most structures.)
The magic mods are pretty well integrated, but it is still annoying to have 2 competing spell systems that don’t really interact, and require totally separate spell books to use.
**Aesthetics**
No weird texture packs or shaders. My only complaint here is that it still has the default Minecraft soundtrack, which I never need to hear again after 5000 hours (and which doesn’t fit the pack’s vibes imo).
**Performance/Stability**
The pack takes quite some time to start up and load into a world, but once it does, things are pretty smooth. I have a strong PC though, so take that with a grain of salt. I have seen a few weird bugs, like the Siren screen visual effect being stuck there permanently after I killed the Sirens, or the recipe for the Feather Fall thread upgrade in Ars Noveau not workinf at all. But most are minor enough.
Overall this pack is leagues and bounds ahead of anything else I have played from modern minecraft versions (except Inquisitive, which is good in similar ways, but that pack won’t even launch for me nowadays…)
A Modpack made with Devotion and Love
This is by far the best modpack experience I had for years.
If you love exploring, boss battles Magic and combat, this mod pack is for you. It’s so well-made. Everything just fits together. To beat the pack, you have to use all the key mods. Recipes are changed to make you use all mods. Lots of quality of Life stuff, a nice questbook, eye watering Buildings everywhere. Even cute little Story are hidden in the new structures.
Even the map is balanced by spawning harder enemies farther away. Magic is perfectly integrated into this modpack.
You can beat the pack faster than most big packs, and it’s not getting grindy. It’s focused on exploring and having fun. If you are looking for Grind and a lot of automation, this modpack is not the best fit. And I think it’s absolutely amazing because you can play it with a friend for a few weeks and finish it without leaving another half finished modpack behind you.
In addition, there’s a Discord server with a lovely community, and a developer who always listens to the player base.

Vanilla+++ Overall good.
A good pack for who prefer more of Vanilla+, but not too much lot of mod to roll around. Good introduction for one who like to get into modpack after playing vanilla, but worry about too much to learn from kitchen sink.
Quest is not much and content is limited, but due to that… it’s a good gateway. If you are modpack player who look for pack that give a unique feeling. Avoid this one.
Amazingly well-made modpack!
DanTDM introduced me to this modpack, and I gave it a try for myself.
ngl, this modpack is actually fun than I expected because I usually get overwhelmed and tired very fast. But this one is just very well-made, with how cohesive this modpack is, and I won’t spoil what’s inside the modpack, so I’ll just let you play blindly. very blindly. cuz there’s so little info about this modpack, whether on Google or YouTube (but not in their discord server though)
At the time I’m writing this, I have beaten the modpack two times now. First playthrough, doing solo gameplay, and the second playthrough, I invited my friends into this modpack, and they’re also having fun playing this modpack too! Here are some screenshots of me and my friends, also my base with shaders init
I suggest playing this modpack!

Incredibly well made, if slightly buggy
Curseforge is full of a lot of “modlists”, modpacks that don’t do much more than providing a bunch of unintegrated mods in a package together – anybody could make one of those packs.
**Integrated MC is not one of them**
This pack has loads of hours of development by dedicated developers, and fulfils its aims of being an integrated modpack; a massive amount of recipes have been overhauled, everything fits together really nicely, and (nearly) **every single structure in the pack has been integrated with modded blocks**.
The developers actually listen to and work with community suggestions and ideas, and the community itself is really helpful too.
Gameplay is really fun, often involving dungeon raiding, adventuring, building, or experimenting with the different mods the pack has to offer.
Quests are really well made too, and guide the player through some of the changes made in the pack and the base mods, and also providing helpful charts of bosses available to fight and equipment progression trees.
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I probably wouldn’t recommend this pack for those who are big fans of automation packs, while IMC does offer Create and other mods for automating, it’s not really geared toward that playstyle. It’s definitely still fun to tinker around with automation in the pack though!
When I initially played this pack performance wasn’t so great, but it’s vastly improved and I now get generally 60-70 FPS even when hosting LAN worlds (did I mention the pack has e4mc so you can do WAN multiplayer now?).
Currently, there are a few supposed item duping/voiding bugs mainly relating to Inventorio and Tom’s Simple Storage, but the devs are pretty onto it about patching issues, so these will probably be gone in the near future.
The modlist does contain a few notoriously buggy mods (Ice and Fire, Alex’s Mobs) as well as a few MCreator mods, but it runs pretty well anyway and I haven’t noticed any issues with them.


