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Mayview

Stardew Valley meets Pokémon! Get ready for a cozy adventure, now available on 1.21.1!

3.0
1 review
Excellent0%
Very good0%
Average100%
Poor0%
Terrible0%

Gameplay

3.0

Aesthetics

5.0

Performance

3.0
Logo of Mayview modpack for Minecraft

Mayview

Stardew Valley meets Pokémon! Get ready for a cozy adventure, now available on 1.21.1!

3.0
1 review
Excellent0%
Very good0%
Average100%
Poor0%
Terrible0%

Gameplay

Aesthetics

Performance

Genres: , ,
Themes: , ,

MC Versions:
Type:
Owner:
Mod Loaders:
Submit an Edit
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Mayview Reviews

Avatar for sesame0
January 5, 2026
sesame0
Gameplay
Aesthetics
Performance and Stability

Fun but average, has potential but needs polish

Disclaimer: Mayview seems similar to BCG+ Cobblemon but I never played that pack, only this one. Also, this pack is a WORK IN PROGRESS and is being actively updated so what I say here will probably be outdated soon.

The core themes are Cobblemon and Stardew Valley. For the former, AllTheMons, TMs/TRs, etc. are in the pack. For the latter, villager trades are now based on “Mayview coins”, which you get by selling items in a selling bin block a la Stardew Valley. You can use said coins in a rotating Daily Shop to get hats, Create items, spawn eggs, etc. There’s also a good variety of crops and foods expansions, as well as many of the Let’s Do! mods that add side content like winemaking and baking.

Gear progression is the same as standard Minecraft for the most part, but you can get a bit stronger in the endgame with the existence of Charms, unique swords (SimplySwords), and Create: Enchantment Industry shenanigans. Nothing crazy though, and there are no difficult bosses or mobs added that require any level of optimization.

The Cobblemon aspect is fun but standard. Levels, EVs, and IVs can all be automated and optimized. Flying is fun. Shiny and rare hunting is fine but relies heavily on enchanted golden apples (which are not sustainable). I would really like to see a Pokenav or similar added to better diagnose spawn conditions without the need for admin perms on a server, and also to better fit the pack’s theme.

Storage and logistics rely heavily on Sophisticated Backpacks. Create is also there for some automation but it lacks the addons that let you make trains, planes, or anything more advanced. Sadly AE2 is harshly neutered in this version, rendering it a total waste of time when backpacks exist.

Performance is alright. It can get laggy when lots of pokemon spawn or when loading new chunks, etc. Create especially is a huge contributor towards server and FPS lag. I would recommend allocating at least 8 GB RAM to the server and checking that it’s correct, since we had problems with the amount resetting and being difficult to configure. There also exists a gnarly bug with one of the selling bins, likely the Redstone Selling Bin, that effectively turns it into a chunk ban. The only way to fix this without resetting the world is getting an admin to run /fill to destroy the bin(s).

Overall the pack is fun but is carried by its individual mods. It seems thematically scattered and it could really focus more on the Cobblemon/Stardew Valley theme; there are no good natural Cobblemon spawns, gyms, or NPCs, and the variety of items you can sell in selling bins is extremely limited. It needs polish to feel coherent. The art direction is great though.

Future versions aim to re-add some AE2 functionality and, importantly, add quests.

Modpack Versions:1.0.6
Total PlaytimeExtensive (500 hours)

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