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TREPIDATION

Inspired by Hades, TREPIDATION transforms Minecraft into a speedrunning roguelike/roguelite horror game. Battle upwards through scary dimensions to the top of the world and kill the Ender Dragon before time runs out.

4.2
14 reviews
Excellent
Very good
Average
Poor
Terrible

Gameplay

3.9

Aesthetics

4.6

Performance

4.0
Logo of TREPIDATION modpack for Minecraft

TREPIDATION

Inspired by Hades, TREPIDATION transforms Minecraft into a speedrunning roguelike/roguelite horror game. Battle upwards through scary dimensions to the top of the world and kill the Ender Dragon before time runs out.

4.2
14 reviews
Excellent
Very good
Average
Poor
Terrible

Gameplay

3.9

Aesthetics

4.6

Performance

4.0
Genres: , ,
Themes: , ,

MC Versions:
Type:
Owner:
Mod Loaders:
Submit an Edit
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TREPIDATION Reviews

Avatar for jdad
February 2, 2026
jdad
Gameplay
Aesthetics
Performance and Stability

Top 3 Modpacks!

This modpack is amazing! Definitely a service done to the 1.12.2 modding community! Smooth gameplay, amazing shaders, features that feel seamless! The level of integration is incredible! Only one minor bug with JEI.

The Mind’s Abyss was frustrating until I went into creative and explored. Turns out I just had a terrible spawn that was hundreds of blocks from anything useful ||diamonds||

||The Nether is not nearly as hard as people make it out to be, but the Mind’s Abyss is nearly impossible! Less monsters or a slower sanity decrease would be nice, but it’s hard to stay focused when you’re being two-shot by literally anything everytime you exist lol||

Overall great modpack!! I would put this up there with CursedWalking and Reclamation easily!

Modpack Versions:Latest
Total PlaytimeShort (5 hours)
Avatar for Ridvan
January 23, 2026
Ridvan
Gameplay
Aesthetics
Performance and Stability

i see potential

Although it felt unfinished, it was an incredibly promising mod pack. I was really surprised to see such work coming out of the Minecraft modding community. I experienced details I wouldn’t find in mod packs with 10 million downloads. We’re seeing a job that’s been put a lot of effort into. The animations, atmosphere, music, character development, and sense of exploration were all excellent. If the creator of this pack is reading this, I have something to say: Please stop working on Minecraft and make your own game. Making games with Godot has become much easier. Go make that game you want to make. I’ll be your first customer.

Translated with DeepL.com (free version)

Modpack Versions:1.0
Total PlaytimeShort (5 hours)
Avatar for ThatAnimeGuy
November 3, 2024
ThatAnimeGuy
Gameplay
Aesthetics
Performance and Stability

An interesting take on speedrunning

Starting off strong, the current state of this mod pack is impressive, laying a solid foundation for future growth. Not only is it a reverse playthrough experience, but it very much resonates with a single word: Escape. Once you play for a while you very quickly realize that this isn’t a finished mod pack yet, which is completely acceptable considering what it currently offers and what it could bring to the table. It successfully builds a sense of challenge and danger with every step, encouraging risky maneuvers for faster progress at the cost of potentially losing everything.

The overall difficulty and balance I would say is a mixed bag. While there are enjoyable mechanics and adaptable play styles, some of the enemies currently feel skewed when it comes to gameplay. For example, the basic Flayed enemies are well-designed as swarm-type mobs, but their damage output makes them disproportionately threatening, even when encountered alone. On the other hand, newer mobs like the Revenants strike a good balance. They aren’t overly fast but can blink to the player, staying close. Their low damage output combined with a moderate HP pool makes them deceptively dangerous if you allow them to swarm.

The look and feel of the Nether and other biomes provide a massive level of immersion. However, there are a few areas that could be refined, such as the Erebus. Transitioning from the brightly lit Nether into pitch darkness feels abrupt, especially when considering the presence of the Deep Dark. For a location that has a ton of plants and wildlife, it’d be nice to see even a bit of base lighting, even if only dim light.

I will say that I was unable to experience the full potential of the mod pack due to the heavy shader pack provided, which can be demanding on system resources, particularly for AMD users (Nvidia users may have a smoother experience.) It might be worth seeing if the pack can’t support a few different types of shader packs, ranging from the default one it uses now to a much lightweight variant of it. This would allow for a good amount of players to still get the feel and effects the shaders provide, which I feel is a major key to the level of immersion this mod pack can provide.

In terms of replayability, this mod pack seems best suited for speedrunners rather than casual players. However, I do feel that it’s a good pack for everyone to at least try once or twice. Even for a casual Minecraft player, this could be viewed as a “Dark Souls” level speedrun pack, which can provide a different experience than you’d be used to. That being said, in no way does this factor detract the quality the mod pack provides. The mod pack’s mechanics, such as death systems and the one-hour time limit, are perfectly tailored for speedrunning, achieving their intended purpose seamlessly.

The only other point of information I’d like to see touched up on is the documentation. While the existing guide book covers basic information, I feel that it misses some crucial information for progression, especially since newer updates introduce new mechanics, mobs, and routes. I do agree that some of the information can be discovered simply by playing the game long enough, I also feel that your standard player isn’t going to want that trial and error experience, especially in a speedrun setting.

Overall, this is a strong mod pack deserving an 8.5/10 in its current state. I can easily see it reaching a 9 to 9.5/10 with continued development. Though there are areas that need fine-tuning, the progress it’s had so far suggests these can be fixed and/or improved upon in the future. Definitely worth taking a look at!

Modpack Versions:0.5.5.2
Total PlaytimeModerate (20 hours)
Avatar for KaleThyself
June 12, 2024
KaleThyself
Gameplay
Aesthetics
Performance and Stability

Not quite sure what makes this a roguelike, but it's not everyone's cup of tea.

Gameplay

I can see the appeal, but it’s not your typical type of roguelike that features dungeons and procedurally generated rooms/maps. Additionally, I came into this modpack with vastly different expectations judging from the modpack’s CF page, but they were unfortunately not met. The respawn nearby system is also a huge pain because it doesn’t account for y-level at all.

Aesthetics

The aesthetics are nice to look at, but it’s often hard to see many things with the default selected visuals intended for the modpack.

Performance and Stability

“Stopped watching the game log because the log length surpassed 100000 lines. You may have to fix your mods because the game is still logging to files and likely wasting harddrive space at an alarming rate!”

Modpack Versions:Latest
Total PlaytimeShort (5 hours)

Response from developer

Hey Kale! Thanks for taking time to write a review 🙂

I see what you mean about not having typical roguelike features. That is something I definitely want to expand on, though personally I don’t believe roguelikes have to be limited to “dungeons/rooms”. Look at Risk of Rain 2 for example, those maps aren’t even procedural. Either way, adding unique dungeon-like structures is on my list for every dimension. I think the Erebus progression will be more alike typical roguelikes.

What were some of the differences from the CF page? Some of it is written based on what the final pack will look like, as progression is heavily WIP, but I do believe a lot of it is there. TREPIDATION has lots of extra items and ways to play the game outside of the typical progression if you have a keen eye and explore!

The respawn nearby feature definitely needs work. It was a commission from another person for the 1.12 community, but I’ll see if I can fine-tune it. I think it’s a pretty useful feature either way that I haven’t seen done in other modpacks.

What specifically was difficult to see? The Nether is pretty bright if you ask me. The Erebus is dark but you can see pretty far away in most situations, and the Deep Dark, is well… dark! In the Nether specifically, almost every texture was changed or custom designed specifically for TREPIDATION.

The log spam you mention is an issue directly related to the Prism launcher. If you open the pack on CurseForge, you will not get the log spam issue. https://github.com/PrismLauncher/PrismLauncher/issues/2456

Feel free to edit your review or ping me on Discord! Thanks!

– Mari

Avatar for bankachaya
February 26, 2024
bankachaya
Gameplay
Aesthetics
Performance and Stability

This modpack is pure suffering

Never playing this shit again.

This modpack gave me only feelings of rage, stress and paranoia.

The gameplay can be summarized in: Suffer, Learn, Suffer, Learn, Suffer….

You die a lot, theres a ton of bullshit mechanics and everything in the modpack is designed specifically to ruin your day in the most horrible way possible.

It’s by far the most well made modpack i ever saw in my life, transforming the minecraft into an entirely different game. This however, only proves that humans are best only at one thing and thats destroying everything around them and making more terrifying torture methods than already were.

The fact that this modpack exists is a staple that the God either does not exist or doesnt care about humanity as a whole. This is a crime against nature, my sanity and everyone who will ever play it.

If hell exists, playing this modpack is the deepest circle of it.

Overall, solid 10/10, enjoyed it a lot(except the moments when i didnt)

Gameplay could benefit from a little more depth though.

>:3

Modpack Versions:Latest
Total PlaytimeModerate (up to 20 hours)
Avatar for Miss Yini
December 7, 2023
Miss Yini
Gameplay
Aesthetics
Performance and Stability

Something Ive never tried before

A unique idea that comes off far scarier than I thought possible in MC. From the juggernauts in the nether to the weeping angels in the deep dark it is a terrifying and heat pounding mod pack! I don’t think any other mod pack as made me jump and scream more than this one. The speedrun aspect is amazing! so many things can go wrong at every turn you’ll never know if you can be able to relax for a moment. The combat system is so cool as well! With the new animations and different weapons. Not to mention the movement mechanics! Combining the dashes with your double jump to get around quickly while being able to avoid fall damage if done right works wonders while youre being chased by a horde of enemies. THE NEW BOSS! its a nightmare!! my booty has never been more clenched than fighting a giant whither boss in the middle of a lake of lava as he destroys blocks as he chases you.

All in all this modpack is an amazingly unique take of what a modpack can be. It still has ways to go with more items / bosses / places to explore and I can not wait to see this modpack become one of the top modpacks!! I highly recommend anyone to try this out alone or with friends!!!

Modpack Versions:0.4.3

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