Leave a Review
Enchant With Mob Reviews

Enchantment but for Mobs I_I
#What is it ?
A mod adding a new illager to **raids** and **mansions** , alongside a **custom mechanic** related to **enchanting** and entities;
#What does it offer ?
An **enchanter** mob straight from **Minecraft Dungeons** which can bewitch its allies to make them stronger in various possible ways; The mage himself isn’t that strong nor resilient and I think it’s for the better, as he ends up playing more of a **support role** , which **works quite well with other mods** adding their own raiders such as savage and ravage or illage and spillage : respillaged.
Many if not all of these enchantments can also be **found naturally** on **mobs** upon spawning at times, which will make your journey through the world a bit more dangerous as you will find stronger and more resilient mobs more often (not too much to be impossible though, and a lot of things about the mod can be configured, there’s even a whole system of Ancient Mobs just like in Minecraft Dungeons which is completely optional).
**Best of all** : you can **enchant mobs** and even **enchant yourself** to some degree by finding mob enchant books in various loot tables.
(This new enchanter mob also has **great animations** in its 1.20.1 iteration too just like hunter’s return, and I haven’t noticed anything regarding performances)
#In conclusion
This cool mod adds another interesting mage to the illager group, which has managed to get his own seat in vanilla mansions and role in raids.
The mob enchanting is quite interesting and even before Minecraft Dungeons was a even thing, I always wondered what it would be like to enchant yourself and other entities in the game.


