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KubeJS Reviews
Great for the little things in modding
## Secrets You Need to Know ##
There are a few “secrets” to being successful when it comes to developing with KubeJS. I will share those now:
1) Install VSCode, with ProbeJS, KubeJS Extensions so you can debug and have typing completion (inline documentation).
2) If you need further reference, go to the DISCORD channel first, not the wiki.
3) The WIki is still in development, and needs our help in making it a full wiki! That said, It does still count for quick references or outlines of areas of the mod.
4) The DISCORD holds tons of example scripts, and is the best way to ask questions about something you are trying to do in KubeJS and even has a customer service bot.
## My Personal View ##
It’s gonna be what you want if you need to create stuff that is straightforward (custom recipes, blocks, this-does-that kind of stuff).
What it isn’t is a *replacement* for modding in java, which will always be the go-to for mods that are very (very) large and complex.
It *is* a great “get your feet wet” experience and will help you understand modding from a javascript perspective while learning the modded ecosystem (the tip of it, anyway) before you dive into java, forge, fabric, and/or whatever. *(Some really advanced JavaScript programmers might be able to pull off more complex things)*.
So if you are looking to start out into the unknowns of the modding ecosystem, this can be a great companion to help you start.
#Some tips to help you learn faster
* Learn inside a modpack that isnt super huge, so you don’t have to wait forever for restarts, I recommend prismlauncher’s template mod, and installing it from there
* ProbeJS is a great help – you will be far more well equipped with that and VSCode, which you can use on any operating system.
* Definitely read the getting started sections of the KubeJS wiki, especially installation of components, those are pretty important. It will also outline where scripts go and how they are loaded and in what order.
* Definitely visit the discord channel as soon as you can, it will help you with many things. You can search for support questions and lots of times there are already answers for common questions.
* Definitely thank the developers for this great mod 🙂
I prefer this over crafttweaker
Really good but the documentation is very limited.

It's KubeJS, Need I say more?
It’s KubeJS, Need I say more? Makes modpack development so much easier and more versatile. 5 Star Minecraft mod.

CraftTweaker been real quite since this dropped...
A very solid pack development tool for newer versions of the game.
My review
pretty cool

I literally own my career to this mod
The title is not even an exaggeration, without this mod existing I probably wouldn’t get into pack dev, and by proxy into mod dev.
Sure I could use something like CraftTweaker, they are pretty comparable in terms of more basic stuff like changing recipes, add tags, creating custom items/block, etc. But as you get closer to the more complex things, Kube is an absolute winner in my book.
Whereas with CraftTweaker you need to install numerous addons to do things harder than changing recipes (even adding custom items requires ContentTweaker), KJS is a battery-included utility with all the things you could imagine needing, going even as far as reflecting java classes. And sure, KubeJS isn’t completely standalone, there are addons that expand it capabilities even further, but, except for maybe those that add mod-specific recipes, you do not need them to create a fully-fledged modpack with custom recipes, items, mechanics and more.
One other notable mention when it comes to Kube alternatives is GroovyScript, which is pretty new and much more capable as compared to KJS, but it’s flaw is simple, it’s not available for modern version that I prefer to dev on 😉



