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Tinkers Construct Reviews
Very great mod, in all its incarnations
I’d like to start by saying this is my all time favorite mod, at least in it’s 1.12.2 incarnation.
I have played lots of versions of this mod, like the early now deleted alphas for mc 1.4.7 (which were kind of buggy and limited but those are old and now long gone from official downloads of course), version 1 in 1.7.10, which was very great overall, version 2 in 1.12.2 which i have to say expanded greatly on version 1 and provided vary qol tweaks, and version 3 in 1.20.1, which, although i feel like is inferior to version 2, is still great and maybe a bit more balanced.
For gameplay, i gave 4/5 stars because although the gameplay is very fun and nice, it sometimes can be a bit overpowered (specially with certain materials added by certain mods).
For aesthetics i gave 5/5 stars because both the old textures and new jappaified textures are very beautiful in their own ways, and the whole seared stone bricks aesthetics was always very sleek.
For performance and stability i gave 5/5 stars because i never ever had any stability or performance problems with the mod, even in its buggy 1.4.7 alpha state.
Honestly, i suggest this mod to anyone.
Plus it replaces the enchanting system with the material/modifier system for its tools and thats a good thing in my book.
Still one of my favorite weapon mods!
I played this mod in many different versions, ranging from 1.6.4 in Attack of the B-Team to multiple different modpacks in 1.7.10 and 1.12.2.
With the amount of content added by the mod, it could feel a bit overwhelming for some players, but the books help with that very much. Since every modpack can make tweaks and changes to the base mod, the possibilities are endless.
Even though, the mod sometimes feels repetetive, meaning that you start by creating vanilla tools (or basic tinkers tools if forced by the modpack) and then continue with the next higher tier of tinkers tools, skipping basically everything after iron until you’re able to mine cobalt and ardite in order to create manyullyn. Once reached, there is no real reason to go any further as you reached the top. Using mending moss, your tools don’t even need to be repaired and therefore last forever.
There are some modpacks who integrate this mod very well, so that you have to use it in order to progess (like Regrowth for example), but for most packs the previous points are why I leave my smeltery untouched after the first few hours of playtime.



